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• These are courses that teach how to create and apply rigs to 3D models for video games.
• How to make a game-ready rig for the game. This is the process of creating and attaching a skeleton or a system of joints and bones to a 3D model that allows it to move and animate in the game.
• learn how to create and edit compatible and optimized rigs for the game engine.
• Software: Maya.
• 1 class per week - (2 hours each)
Duration - 6 months
Subscription - 60 thousand