ALL COURSE :
Master the art of game development with industry‑led training
Game art pipeline
Duration - 1.6 years
Full pipeline: Modeling to Final Render
Character art Course
Duration - 2 years
Maya, ZBrush, Substance Painter
Modeling Course
Duration - 6 months
Hard surface & organic modeling
Texturing Course
Duration - 3 months
PBR workflows, Substance Designer
Rigging Course
Duration - 6 months
Character setup, skinning, automation
Animation Course
Duration - 1 year
Keyframe, motion capture, body mechanics