Texturing Course:

  • This course teaches how to create and apply textures to 3D models for video games.
  • Learn fundamentals of color theory, lighting, shading, and material properties. This is the process of understanding and applying the principles of color theory, lighting, shading, and material properties to textures.
  • It involves learning how to use color schemes, contrast, value, hue, saturation, light sources, shadows, reflections, specularity, roughness, metalness, and other aspects of textures to create different effects and moods.
  • learning from industry experts who have experience and knowledge in creating textures for video games.
  • Software: Substance Painter.
  • Classes: 2 classes per week - (2 hours each)

Duration – 3 months

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Texturing Course 01 Texturing Course 02 Texturing Course 03